CRAFTING DIGITAL EXPERIENCES THROUGH 3D
Explore our collection of production-ready assets, visualizations, CGI campaigns, and immersive digital experiences.
Featured Showcase
Three high-impact production lanes, each built to show render quality and underlying construction.
Portfolio Categories
Service lines and production systems across the Grafiqon ecosystem.
Vehicle, wheel, EV and configurator assets for campaigns, commerce and real-time experiences.
- Vehicle Modeling
- Wheel & Rim Modeling
- Tire Assets
- Automotive Visualization
- EV Product Visualization
Photoreal product images, CGI product ads and AR-ready assets for launch teams.
- Consumer Electronics
- Packaging
- Furniture
- Lifestyle Products
- Product Design
Real-time assets, environments and optimized packs for Unreal, Unity and custom engines.
- Vehicles
- Props
- Environment Assets
- Asset Packs
- Optimization & LODs
Interior, exterior and walkthrough visualizations with production-grade materials and light.
- Villas
- Interior Rendering
- Exterior Rendering
- Walkthrough Animation
- Architectural Visualization
Mechanical assemblies and technical visualization for manufacturers and engineering teams.
- Machinery
- Manufacturing Equipment
- Technical Products
- Mechanical Assemblies
- Engineering Visualization
Signature Studio Visualizations
High-fidelity CGI renders featuring isolated cyclorama lighting, softbox reflections, and pure material finishes.
Consumer Products, Luxury Fleet & Architecture
Studio-lit timepieces, performance vehicles, and photorealistic architectural structures.
AAA Real-Time Production Standards
Every asset is crafted to strict polygon budgets, micro-displacement PBR accuracy, and native engine performance.
Nanite & Sub-D
Clean quad topology, bevel weights, and infinite virtualized geometry scaling in UE5.
Lumen & Raytracing
Infinite-bounce real-time global illumination, multi-layer reflection probes, and cinematic glass transmission.
8K Multi-Channel PBR
Substance 3D Painter UDIM workflows with custom roughness, metallic, normal, and height channels.
LOD0 – LOD4 Streaming
Custom collision hulls, optimized draw calls, vertex color masking, and high-performance WebGL readiness.

























































